![]() They often say that “first impression is the last impression” but in case of Automata this doesn’t apply. "Let me assure you that combat in Automata actually manages to exceed the mechanics we have seen in Rising and it possibly dethrones Bayonetta’s." The story evolves constantly and is one that will make you laugh and cry, both at the same time. Initially the plot sounds like a script from a C-grade movie, but as I mentioned before, give it time and you will be surprised by the emotional depth the game presents. They have developed Machines to counter-attack Androids. Aliens on the other hand aren’t exactly dumb. Without going into spoiler territory, aliens have defeated mankind due to which humans have moved on to the moon where they have developed Androids to take down their enemies. But then, all of a sudden, the game picks itself from the graveyard of boredom and presents the player with a tale that has more twists and turns than a roller-coaster ride. ![]() The game’s first hour begins rather slowly and is extremely frustrating because there is no save point during this period. To begin with, you actually don’t need to play the original Nier to get the hang of the story in Automata. The original Nier was something of a mix bag but by bringing PlatinumGames to spearhead the sequel, Square Enix has done wonders to the franchise. But with Nier Automata, PlatinumGames have brought back their exceptional and often over the top combat and the results are captivating. The recent cancellation of Scalebound and a spree of disappointing games like Star Fox Zero and Teenage Mutant Ninja Turtles: Mutants in Manhattan made gamers somewhat skeptical about the studio’s future. Over the last couple of years, PlatinumGames seems to have lost their touch. ![]()
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